This is a similar drill to long pass control and learning to pass receive on the run, but this one focuses on how to pass properly to players that are running.


Two lines – one with passers and one with runners. You can have two separate groups for this if you have the numbers.

As the marbles game helped players learn stationary accuracy, this drill will help them learn to pass accurately to a player that is moving.


  • Explain that each player needs to lead the runner with the pass in order for them to get it in stride.
  • Show them how much harder it is to receive the ball if it is behind you than in front of you.
  • As the runner takes off, the player will have to try and gauge the speed of the runner and send a pass to that player.
  • The runners should try and vary their speed – not always running as fast as they can, but sometimes just jogging and other times maybe just standing still in the line.

Coaching Tips:

  • Although the focus of this drill is passing, it is beneficial to make sure the runners are also working on their pass control skills by stopping the ball and gaining control.

Tips for Younger Athletes:

  • Encourage players to use both feet for passing to develop ambidexterity. This helps them become more versatile on the field.
  • Teach the importance of body positioning when making a pass. Young players should learn to align their non-kicking foot in the direction of the pass for better accuracy.
  • Focus on the basics of communication. Young players should learn to call for the ball and communicate with the passer about their speed and direction.

Tips for Older Athletes:

  • Introduce the concept of ‘weight’ of the pass. Older players should learn to adjust the strength of the pass based on the runner’s speed and distance.
  • Emphasize the need for quick decision-making. Older players should assess the situation and decide whether a ground pass or a lofted ball is more effective in real-time.
  • Encourage creative playmaking. Allow older players to experiment with different types of passes, like curved or driven passes, to challenge runners and improve game-like scenarios.